Entries from February 2008

Flash Tip #189032: _visible != _alpha

February 27th, 2008 · 2 Comments

This might be old news, but I hadn’t realised that ._visible = false and _alpha=0 are not really the same thing.
Sure they both make the clip invisible, but while _alpha only sets the transparency level to 0, _visible removes it from the render list and also disables any associated mouse interaction.
So if you ever want […]

[Read more →]

Tags: Flash/Actionscript

CSS Type Set

February 21st, 2008 · No Comments

Great online app which allows you to make changes via wysiwyg to text in an input field, have the CSS generated for the style on the fly in another column.
It would have been great to be able to edit the generated CSS and have that affect the display text, but its still not a […]

[Read more →]

Tags: Useful

BitmapData Class and you

February 20th, 2008 · 5 Comments

What is this BitmapData I hear you asking, and what can it do for me?
BitmapData or flash.display.BitmapData as its known in Latin, provides us with pixel-level control of bitmaps within flash. There are many things that bitmapdata can be used for, but for this tute we will be discussing how it can be used to […]

[Read more →]

Tags: Flash/Actionscript · Tutorials

More Video Type Love

February 18th, 2008 · 1 Comment

What is Typography?

http://www.youtube.com/watch?v=2o1U4o1bc2k

Tags:animation Motion typography video

[Read more →]

Tags: Motion

WordWorld

February 18th, 2008 · No Comments

http://www.youtube.com/watch?v=WnEa6KQAoMA

Can’t believe i’m an excited about a kid’s show, but I just saw WordWorld mentioned briefly in an article on ITL , and fell in love with it.
It’s a 3D cartoon where all the animate and inanimate objects in the world are created with type and done quite effectively if I say so myself. (and […]

[Read more →]

Tags: Motion

levelHead: A 3D Spatial Memory Game

February 15th, 2008 · No Comments

http://www.youtube.com/watch?v=5ks1u0A8xdU

levelHead is a spatial memory game by Julian Oliver. It uses a cube - with an image on each face - as its only interface.
http://julianoliver.com/levelhead
It uses a Sony EyeToy camera to capture the image and a screen to present the computed result ‘Inside’ the cube are six rooms, each of which […]

[Read more →]

Tags: Games · Inspiration

Pantone Colour of the year for 2008

February 8th, 2008 · 1 Comment

Apparently 18-3943 BLUE IRIS was selected by Pantone recently as the colour of the year for 2008. The reasoning behind the choice was “Combining the stable and calming aspects of blue with the mystical and spiritual qualities of purple, Blue Iris satisfies the need for reassurance in a complex world, while adding a hint […]

[Read more →]

Tags: Design/Communities

Five simple steps to better typography

February 5th, 2008 · No Comments

A great collection of articles from Mark Boulton, to help designers and anyone for that matter, improve their typographic skills. The topic’s covered in this series include:

Measure the measure
Hanging punctuation
Ligatures
Typographic Hierarchy - size
Typographic Hierarchy - weight

The articles in this series are a great read and are easy to follow […]

[Read more →]

Tags: Tutorials